Problem Framing
The Core Idea
Hypothesis
From Problem Space to System Design
Execution Framework
1) Jobs & constraints — mapped core jobs (schedule, capture, review) and platform limits; defined “no third-party” integration strategy.
4) Design system work — built a local DS layer (Variants, AutoLayouts), codified interaction rules, and documented component contracts.
Problem Decomposition
Business Goals:
1) Unify planning into a single surface and raise ecosystem stickiness
2) Reduce operational risk by avoiding third-party integrations
3) Provide reusable UI/logic to accelerate other 360 products
User Goals:
1) Plan quickly with minimal friction
2) Trust sync and consistency across devices
3) See the day at a glance; edit without digging through menus
Outcomes and Current State
Current Status:
Evaluation Criteria
Key Learnings
What worked well:
1) Treating the product as an ecosystem flagship: patterns and components transferred cleanly to other 360 surfaces.
2) Tight prototype→test loops: SBS and hallway tests exposed friction early.
What I learned:
1) Converting research signals into system-level patterns pays off beyond a single product.
2) Defending scope under platform and integration constraints requires explicit reuse economics.
2026




